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Postby PyscoFalc » 04-23-2005 03:49 AM

your one worked i've tryed putting everything in my modle is there a sertain type of bones u need and im using 3ds 6 if i got thee bone names to work i put the center points and actachment points in but it still don't work o yea on your modle the body arms and hands don't show up
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Postby -SyNDrOMe » 04-23-2005 10:01 AM

do they not show up in the OED or ingame?
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Can you please just send so i can use for better reference?

Postby Brodie » 04-23-2005 05:14 PM

Please send it so i can open in milkshape and look at it more exact

Im not very good at looking at a picture then trying to make it again.... i like to somtimes use small things from it
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Postby PyscoFalc » 04-24-2005 04:12 AM

in game they don't show they show up in the OED

ninja u need to just try and get help like i have after i got mine to work ill put the bones cp's and ap's in as a download then you just have to make the dude


SyNDrOMe does it matter if one bone name is wrong what i mean is if one bone name is'nt named right will the others work coz i don't think it does lol becuse i had BN01 hips in stead of BN01 pelis i can't spell it but i got it right in 3ds and tytons
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Ive already got my Guy made

Postby Brodie » 04-24-2005 05:37 PM

I just need to bones thing so i can just add it to my charactor then it should work
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Postby Turtle-ZED » 04-25-2005 03:50 AM

So what we really need is a bone template for the OED with AP and CPs so we can drop a mesh over the top and hey presto?
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Postby -SyNDrOMe » 04-25-2005 03:32 PM

first of all nothing should be named "BN" that is why they are not showing up ingame. secondly this is still an alternative way, i wouldnt spend too much time and work on it.
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Postby PyscoFalc » 04-26-2005 09:37 AM

lol i thought they were men to be named BN

well im gonna try and get the bone names rite

a few guess's

BONE01

BAD01

BONE R ARM01
BONE L ARM02
BONE R Hand03
BONE L Hand04

Ect

R Limb 01
ECT
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Postby -SyNDrOMe » 04-26-2005 02:00 PM

just use the BN names without the "BN"

(ex. "BN01 Pelvis" would be "01 Pelvis")

if u check the txt file i sent in that zip it has the names of all the center points, attachment points, and object names i used.
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Postby rambonaa » 04-27-2005 09:15 AM

check th announcments part of forum i have posted tutorial
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Postby deltamish » 05-29-2012 12:56 AM

hey rambonaa .I checked the announcement section but in the post which you made there is no tutorial at all the post only says

this is a easy way of making characters animate in bhd. it was a quick html tut so may not be of use to beginners.

please make another tutorial or tell the names or AP or CP used in creating the Ai fro dfbhd.Please help me i have been trying to figure out for 2 months
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