How to mkae an AI for dfbhd

Discuss Player and AI Modelling Here

Moderators: Q-dad~TAG, EXP STAFF, Moderator

How to mkae an AI for dfbhd

Postby deltamish » 05-28-2012 03:29 AM

Hello everyone.I am using 3ds max 9 ..I created a biped model and named the bones correctly but when i try to import it in OED it crashes.So i renamed them with bip01,bip02 etc and also added physique.But the ai does not move its hands or legs it moves its whole body what should i do please,please help me if you guys help me i will be very greateful to you

Thanks in advance
Junior Member
Posts: 4
Joined: 05-28-2012 03:11 AM

Return to Character

Who is online

Users browsing this forum: No registered users and 0 guests