Radaint Works II

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Radaint Works II

Postby Servant » 01-10-2007 05:25 PM

I already posted these images before but they disappeared so I figured I'd post them again. It's always nice to show someone your work and see what they have to say about it. Good or bad it's all good :D

This is for Doom 3.
The lighting is only temporary. I add those just to see what looks best.

I was so excited that Terranova Production was moving onto better games I sort of shelved this project and started messing around with the COD tools. I'm not used to environmental maps so it's a bit strange to me, but I'll be making some shit for COD2 for sure.
I just hate the limited mobility in the 3D window. I'm so use to having the ability to move freely in that window. Oh well... something I'll have to learn.

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Servant
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Postby loa » 01-10-2007 06:43 PM

those are insane bro outstanding.
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pics.

Postby dunny_uk » 01-11-2007 06:12 AM

ill second that m8 they are supreme....


radient 3d window controls........

d+c are up and down
a+z are angle up/down

control + shift and right mouse + movement = fine move in any direction.

u may allready know those m8 but just in case u dont ok...
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Postby Servant » 01-11-2007 10:04 AM

Yeah it will take me a little practice to work in the 3d window.
I'm use to only using the directional keys and the mouse to move around. Moving the mouse forward would make the camera move up, etc.
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camera

Postby dunny_uk » 01-11-2007 11:09 AM

make sure u hav the toggle camera movement mode - button depressed at the top in the centre..
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Postby razor11 » 01-15-2007 10:04 PM

Now thats awsome bro. That stuff looks like they came from FPS Creator. But re-done and all. Ponit is they are Kick Ass! Good work.
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