Sit Animation PICTURES for Vehicles/Chairs/etc..

Discuss Vehicle Modding Here

Moderators: Q-dad~TAG, EXP STAFF, Moderator

Sit Animation PICTURES for Vehicles/Chairs/etc..

Postby Ziprock » 05-21-2007 02:17 PM

Image


Took me an hour, but now i have images of what all the animations look like. look at the title of the image to see its animation.


<font>Click For Gallery</font>
http://s158.photobucket.com/albums/t118/Ziprock-2007/3D%20and%20MODDING/Sit_Animations/



This stuff is from another thread here.

<font>
// Example //
UPG01 ctrlx02
////////////


http://mods.terranova-exp.com/forums/showthread.php?s=&threadid=1901&highlight=UPG01

UPG01 sitexYYA(YY=number) the YY number decides what sit animation the player has

UPG01 CTRLXYY(YY=number) the YY number decides what Control animation and what type of vehicle it is

heres a list of the Sit\Control points
<b>
anim_sit "LBirdSP.bad"
anim_sit_2 "BugSit.bad"
anim_sit_3 "Z3Sit.bad"
anim_sit_4 "LBirdSCP.bad"
anim_sit_5 "LBirdSit.bad"
anim_sit_6 "BugSitP.bad"
anim_sit_7 "Z3SitR.bad"
anim_sit_8 "Z3SitF.bad"
anim_sit_9 "Z3SitL.bad"
anim_sit_10 "TruDSi.bad"
anim_sit_11 "LCacDr.bad"
anim_sit_12 "HomSitPa.bad"
anim_sit_13 "HomSDri.bad"
anim_sit_14 "datvDr.bad"
anim_sit_15 "SIT_015.bad"
anim_sit_16 "SIT_016.bad"
anim_sit_17 "SIT_017.bad"
anim_sit_18 "SIT_018.bad"
anim_sit_19 "SIT_019.bad"
anim_sit_20 "SIT_020.bad"
anim_sit_21 "SIT_021.bad"
anim_sit_22 "lcacdr_1.bad"
anim_sit_23 "CycDr23.bad"
anim_sit_24 "CycDr24_A.bad"
anim_sit_24_stop "CycDr24X_A.bad"
anim_sit_24_back "CycDr24BF_A.bad"
anim_sit_24_left "CycDr24L_A.bad"
anim_sit_24_right "CycDr24R_A.bad"
anim_sit_25 "Tnk_Drv.bad"
anim_sit_26 "Idl_stnd.bad"
</b>






// <i>Example when more than one sit point on an object, i have named them like this:</i>
UPG01 sitex17
UPG01 sitex17 b
UPG01 sitex17 c
UPG01 sitex17 d</font>
<img>
Currently building my own mod. Expect quality and attention to detail!
User avatar
Ziprock
Part-Time Modder
 
Posts: 325
Joined: 02-18-2006 09:54 AM

Postby PyscoFalc » 05-21-2007 03:59 PM

nice one zippy def use this got tried of trying to remember what they were like:D

edit: just looked at the gallery and i love the last one lmao lol what happened there was it a fought of nova (obvious) or a modding fought
User avatar
PyscoFalc
NO i'm not a chav
 
Posts: 754
Joined: 04-03-2005 04:24 AM

Postby Ziprock » 05-21-2007 04:15 PM

<img>
Currently building my own mod. Expect quality and attention to detail!
User avatar
Ziprock
Part-Time Modder
 
Posts: 325
Joined: 02-18-2006 09:54 AM

cool

Postby J.J » 05-21-2007 04:27 PM

very nice post zip:)

cool to just look and dont have to try out wich fits best

keep it up
3d models
Terrains
Skinning
Maps
for Joint operations ADVANCED WARFARE

http://www.advanced-warfare.net
J.J
Senior Member
 
Posts: 140
Joined: 04-12-2007 11:42 AM

Postby luke_nadewalker » 05-21-2007 04:36 PM

awesome, any chance of gettting these pics zipped? im sure plenty of people would download that
Image
luke_nadewalker
Senior Member
 
Posts: 166
Joined: 04-20-2006 01:53 PM

Postby Ziprock » 05-21-2007 08:02 PM

Wont be uploaded forever so save em safe :D

http://www.txpgone3d.com/ziprock/files/Animations.zip
<img>
Currently building my own mod. Expect quality and attention to detail!
User avatar
Ziprock
Part-Time Modder
 
Posts: 325
Joined: 02-18-2006 09:54 AM

Postby luke_nadewalker » 05-21-2007 08:06 PM

super matey!

thanks

(i was going to do something similar but got bored.....lol)
Image
luke_nadewalker
Senior Member
 
Posts: 166
Joined: 04-20-2006 01:53 PM

Postby PyscoFalc » 05-22-2007 10:11 AM

Ziprock wrote:you talking about this picture?

http://i158.photobucket.com/albums/t118/Ziprock-2007/3D%20and%20MODDING/Sit_Animations/UPG01sitex1.jpg

lol.. nobody try upg01 site1



yup thats the one lol:D
User avatar
PyscoFalc
NO i'm not a chav
 
Posts: 754
Joined: 04-03-2005 04:24 AM

Postby flash » 07-09-2007 08:12 AM

very usefull ;) good job
Image
flash
L33T MODD3R
 
Posts: 94
Joined: 06-25-2006 12:19 PM

Postby SGMBloody » 04-06-2009 07:37 PM

So what does the #2 stand for??
anim_sit_2 "BugSit.bad" ...
seat location???? :shock:
SGMBloody
Junior Member
 
Posts: 8
Joined: 03-30-2009 12:32 AM

Postby Xx_jet_xX » 04-28-2009 03:32 PM

SGMBloody wrote:So what does the #2 stand for??
anim_sit_2 "BugSit.bad" ...
seat location???? :shock:


his example:

// Example when more than one sit point on an object, i have named them like this:
UPG01 sitex17
UPG01 sitex17 b
UPG01 sitex17 c
UPG01 sitex17 d</font>

it would be this:

UPG01 sitex02

that tells the game what that seat point uses for the animation, in this case it is bugsit.bad

in his example it is sit_017.bad.

you change the number(**) on the UPG01 sitex** box for seating or UPG01 CTRLX** box for controling something in your model based on what animation/seat position you want for the vehicle or object.
Image
Give a man a fish and he will eat for a day. Teach him how to fish, and he will sit in a boat and drink beer all day. --George Carlin
Xx_jet_xX
JET Laggg
 
Posts: 208
Joined: 04-11-2004 08:25 PM

sit points

Postby SGMBloody » 04-28-2009 11:54 PM

Tks..... 8)
SGMBloody
Junior Member
 
Posts: 8
Joined: 03-30-2009 12:32 AM


Return to Vehicles

Who is online

Users browsing this forum: No registered users and 1 guest

cron