How do I use alpha?

talk about or request textures

Moderators: Q-dad~TAG, EXP STAFF, Moderator

How do I use alpha?

Postby razor*SBhc » 11-12-2005 04:51 AM

Hi,

I wanna mask things away from my texture so its transparent.
I got a texture that got different colors and I also got a mask texture (black and white),

when Im working in the OED how do I set it up then?.,
so I can get it masked.

I have the mask texture on the alpha texture, and I have chosen opaqity, but it does mask it away.
nothing happend.


so how do I do?. give me a little tutorial :)

bye bye
razor*SBhc
Member
 
Posts: 45
Joined: 07-29-2004 12:55 PM

Postby Turtle-ZED » 11-12-2005 06:08 AM

Image


SoftImage|XSI 4.2 Advanced
3DS MAX 5 & 7 Academic
Milkshape 1.7.10, Blender 2.42
Ultimate Unwrap 2.28
Paintshop Pro X, XBOX 360
User avatar
Turtle-ZED
Daydreamer
 
Posts: 719
Joined: 06-17-2004 07:41 AM

Postby razor*SBhc » 11-12-2005 06:30 AM

thx for the reply,

but I need to know how I set it up in the oed.
It works perfect in my 3d program.

bye bye

if u got any tutorial about the oed u are welcome to give me them :)
razor*SBhc
Member
 
Posts: 45
Joined: 07-29-2004 12:55 PM

Postby werk71 » 04-08-2006 12:46 PM

transparency with alpha can be done in photoshop, i use DXTbmp to extract alpha into photoshop, that way the fileformat is exactly what it should be, plus it imports the chanel back onto the skin.

aside from reflections i dont see why you dont adjust transparencies after your model is compiled and placed into the game... i know that works that way cause i change all of Novas skins Alphas and they are compiled past OED....
werk71
Senior Member
 
Posts: 184
Joined: 09-22-2005 10:02 PM


Return to General Texture Chat Here

Who is online

Users browsing this forum: No registered users and 1 guest

cron